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[游戏架设教程] [传奇技术]战神引擎脚本变量大全

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[传奇技术]战神引擎脚本变量大全
  1. 一、私有类型:变量名 类型  说明
  2. FGMLevel: Word;
  3. FYBNum: Integer;
  4. FUsedYBNum: Integer;
  5. FNickLinFu: integer;
  6. FHaveTimeNum: integer;
  7. FHaveValidHero: Boolean;
  8. FTrendDataValid: Boolean;
  9. FJiaYouPoint: Cardinal;
  10. FBoReferUser: Boolean;
  11. FBoSpreader: Boolean;
  12. FLevel: Word;
  13. FName: String;
  14. FFreeBagNum: Integer;
  15. FJob: Byte;
  16. FGender: Byte;
  17. FIsDead: Boolean;
  18. FMy_X: integer;
  19. FMy_Y: integer;
  20. FIsDeleted: Boolean;
  21. FNormalHide: Boolean;
  22. FIntParam: integer;
  23. FStrParam: String;
  24. FGoldNum: Integer;
  25. FMyShengwan: Integer;
  26. FMyUsedLfNum: Integer;
  27. FMyDiamondnum: Integer;
  28. FMyPKpoint: integer;
  29. FLuckNum: Integer;
  30. FHitRate: Byte;
  31. FQuickRate: Byte;
  32. FAC: Word;
  33. FMaxAC: Word;
  34. FDC: Word;
  35. FMaxDC: Word;
  36. FMC: Word;
  37. FMaxMC: Word;
  38. FSC: Word;
  39. FMaxSC: Word;
  40. FHP: Integer;
  41. FMaxHP: Integer;
  42. FMP: integer;
  43. FMaxMP: Integer;
  44. FMyLFnum: Integer;
  45. FMyExp: Cardinal;
  46. FDominateLevel: Word;
  47. FGuildName: string;
  48. FGuildLord: string;
  49. FIsGroupOwner: Boolean;
  50. FIsTeamMember: Boolean;
  51. FIsAStudent: Boolean;
  52. FGuildOrder: Integer;
  53. FLingXiValue: Integer;
  54. FHeroGender: Integer;
  55. FHeroLevel: Integer;
  56. FHeroJob: Integer;
  57. FHeroTypeExt: Integer;
  58. FPlatLv: Byte;
  59. FGuildPoint: Integer;
  60. FCallOutParam: string;
  61. FGetTrustByWine: Byte;
  62. FMyExpQuestValue: Cardinal;
  63. FMemberCount: Integer;
  64. FGloryPoint: Integer;
  65. FIsNetCafeUser: Boolean;
  66. FCombineHeroTrainType: byte;
  67. FMyAttackMode: byte;
  68. FAccumulatedTime: Double;
  69. FAccumulateFlag: Boolean;
  70. FPeiouName: string;
  71. FCurGlory: Integer;
  72. FLevelOrder: Word;
  73. FTryExchangeItemName: string;
  74. FTryExchangeItemMode: Cardinal;
  75. FEnterMapTick: longword;
  76. FActiveValue: Word;
  77. FTenYearImpress: Cardinal;
  78. 二、发布型:变量名 类型  说明
  79. property GMLevel: Word read FGMLevel;
  80. property YBNum: Integer read FYBNum;
  81. property UsedYBNum: Integer read FUsedYBNum;
  82. property NickLinFu: integer read FNickLinFu;
  83. property HaveTimeNum: integer read FHaveTimeNum;
  84. property HaveValidHero: Boolean read FHaveValidHero;
  85. property TrendDataValid: Boolean read FTrendDataValid;
  86. property JiaYouPoint: Cardinal read FJiaYouPoint;
  87. property BoReferUser: Boolean read FBoReferUser;
  88. property BoSpreader: Boolean read FBoSpreader;
  89. property Level: Word read FLevel;
  90. property Name: String read FName;
  91. property FreeBagNum: Integer read FFreeBagNum;
  92. property Job: Byte read FJob;
  93. property Gender: Byte read FGender;
  94. property IsDead: Boolean read FIsDead;
  95. property My_X: integer read FMy_X;
  96. property My_Y: integer read FMy_Y;
  97. property IsDeleted: Boolean read FIsDeleted;
  98. property NormalHide: Boolean read FNormalHide;
  99. property IntParam: integer read FIntParam write FIntParam;
  100. property StrParam: String read FStrParam write FStrParam;
  101. property GoldNum: Integer read FGoldNum;
  102. property MyShengwan: Integer read FMyShengwan write FMyShengwan;
  103. property MyUsedLfNum: Integer read FMyUsedLfNum;
  104. property MyDiamondnum: Integer read FMyDiamondnum;
  105. property MyPKpoint: integer read FMyPKpoint;
  106. property LuckNum: Integer read FLuckNum;
  107. property HitRate: Byte read FHitRate;
  108. property QuickRate: Byte read FQuickRate;
  109. property AC: Word read FAC;
  110. property MaxAC: Word read FMaxAC;
  111. property DC: Word read FDC;
  112. property MaxDC: Word read FMaxDC;
  113. property MC: Word read FMC;
  114. property MaxMC: Word read FMaxMC;
  115. property SC: Word read FSC;
  116. property MaxSC: Word read FMaxSC;
  117. property HP: Integer read FHP;
  118. property MaxHP: Integer read FMaxHP;
  119. property MP: integer read FMP;
  120. property MaxMP: Integer read FMaxMP;
  121. property MyLFnum: Integer read FMyLFnum;
  122. property MyExp: Cardinal read FMyExp;
  123. property DominateLevel: Word read FDominateLevel write FDominateLevel;
  124. property GuildName: string read FGuildName;
  125. property GuildLord: string read FGuildLord;
  126. property IsGroupOwner: Boolean read FIsGroupOwner;
  127. property IsTeamMember: Boolean read FIsTeamMember;
  128. property IsAStudent: Boolean read FIsAStudent;
  129. property GuildOrder: Integer read FGuildOrder;
  130. property LingXiValue: Integer read FLingXiValue write FLingXiValue;
  131. property HeroGender: Integer read FHeroGender;
  132. property HeroLevel: Integer read FHeroLevel;
  133. property HeroJob: Integer read FHeroJob;
  134. property HeroTypeExt: Integer read FHeroTypeExt;
  135. property PlatLv: Byte read FPlatLv write FPlatLv;
  136. property GuildPoint: Integer read FGuildPoint;
  137. property CallOutParam: string read FCallOutParam write FCallOutParam;
  138. property GetTrustByWine: Byte read FGetTrustByWine;
  139. property MyExpQuestValue: Cardinal read FMyExpQuestValue;
  140. property MemberCount: Integer read FMemberCount;
  141. property GloryPoint: Integer read FGloryPoint;
  142. property IsNetCafeUser: Boolean read FIsNetCafeUser;
  143. property CombineHeroTrainType: byte read FCombineHeroTrainType;
  144. property MyAttackMode: byte read FMyAttackMode;
  145. property AccumulatedTime: Double read FAccumulatedTime;
  146. property AccumulateFlag: Boolean read FAccumulateFlag write FAccumulateFlag;
  147. property PeiouName: string read FPeiouName;
  148. property CurGlory: Integer read FCurGlory;
  149. property LevelOrder: Word read FLevelOrder;
  150. property TryExchangeItemName: string read FTryExchangeItemName write FTryExchangeItemName;
  151. property TryExchangeItemMode: Cardinal read FTryExchangeItemMode write FTryExchangeItemMode;
  152. property EnterMapTick: longword read FEnterMapTick;
  153. property ActiveValue: Word read FActiveValue;
  154. property TenYearImpress: Cardinal read FTenYearImpress;
  155. 三、公共型:变量名 类型  说明
  156. function GetBagItemCount(const ItemName: string): Integer;
  157. function GetBagItemCountEx(const ItemName: string; iParam: Integer): Integer;
  158. function Give(const ItemName: string; ItemCount: Integer): Boolean;
  159. function BindGive(const ItemName: string; ItemCount: Integer): Boolean;
  160. function LoopGive(const ItemName: string; ItemCount: Integer; const loopCnt: Integer): Boolean;
  161. function Take(const ItemName: string; ItemCount: Integer): Boolean;
  162. function TakeExpand(const ItemName: string; ItemCount: Integer; iParam: Integer): Boolean;
  163. function TakeEx(const ItemName: string; ItemCount: Word;sReason:string;bIncludeEqp:Boolean): Boolean;
  164. procedure Flyto(const MapName: string; x: Word; y: Word);
  165. function FlyToDynRoom(sRoomName: string; x: Integer; y:Integer): integer;
  166. function FlyToDynEnvirWithIdx(sRoomName: string; idx, x, y:Integer): Boolean;
  167. function MapName: string;
  168. function DynRoomName: string;
  169. function DynRoomIdx: Integer;
  170. function IsCastle: Boolean;
  171. procedure PlayerNotice(const Msg: string; const vColor: word);
  172. procedure QuestInfo(const Msg: string);
  173. function GetV(const nTaskNo, nFieldNo: integer): Integer;
  174. function SetV(const nTaskNo, nFieldNo, nValue: integer): Boolean;
  175. function GetS(const nActNo, nFieldNo: integer): Integer;
  176. function SetS(const nActNo, nFieldNo, nValue: integer): Boolean;
  177. procedure PlayerDialog(const Msg: string);
  178. function DelAllThisItem(const ItemName: string): integer;
  179. procedure IncPkpoint(const AddNum: integer);
  180. function CheckBagItemEx(const ItemName: string; var ChkNum, ChkDura, ChkAllDura: integer): Cardinal;
  181. procedure CallOut(PsNpc: TObject; SpTime: integer; TimeOutProc : string);
  182. procedure CallOutEx(PsNpc: TObject; SpTime: integer; TimeOutProc : string);
  183. function IsGuildLord: Boolean;
  184. function IsFirstGuildLord: Boolean;
  185. procedure DecPkPoint(const X: integer);
  186. function ChgHair(const Kind: Byte): Boolean;
  187. function ChgSkillLv(const SkillName: string; ToLv: Byte; skillexp: integer): Boolean;
  188. procedure DoDamageWeapon(const nDamage: integer);
  189. function AddGold(Value: integer): Boolean;
  190. function DecGold(const Num: integer): Boolean;
  191. procedure RandomFlyTo(const MapName : string);
  192. function ReqCastleWar: Boolean;
  193. function BuildGuild(const GuildStr: string): integer;
  194. procedure AgreeMarry(Npc: Tobject);
  195. procedure DisAgreeMarry;
  196. procedure NpcDivMarry(Npc: TObject);
  197. function AgreeBaishi(Npc: Tobject): Boolean;
  198. procedure DisAgreeBaishi(Npc: TObject);
  199. procedure NpcLeaveTec(Npc: TObject);
  200. function TakeBodyEquipByName(const ItemStr: string; TakeNum: integer): Boolean;
  201. function TakeBodyEquipByPos(const nPos: integer): string;
  202. procedure AddLF(const nType, nNum : Integer);
  203. procedure AddLimLF(const nType, nNum : Integer);
  204. procedure DecLF(const nType, nNum : Integer; recordFlag : Boolean);
  205. function GetMyPositionInGuild: Integer;
  206. function GetHeroBagItemCount(const ItemName: string): Integer;
  207. function TakeFromHeroBag(const ItemName: string; ItemCount: Byte): Boolean;
  208. function GetItemNameOnBody(const nPos : Integer): string;
  209. procedure GroupFly(const sTargetMap : string);
  210. function GroupFlyEx(const sTargetMap : string): word;
  211. procedure ShiMenFly(const sTargetMap : string; mode: Integer);
  212. procedure CoupleFly(const sTargetMap : string);
  213. function ConfiscateBodyItem(const nPos : Integer): Boolean;
  214. function UpGradeHeroSkill(const skill_idx: Integer; skill_exp : Integer): Boolean;
  215. function TakeDiamond(TakeNum: integer; Npc: TObject): Boolean;
  216. procedure ChangeMapWithOths(const SeachMap: string);
  217. function CreateHero(heroName: string; hType, heroJob: Integer): Integer;
  218. procedure MakeDiamondWithYB(const Num : Integer);
  219. procedure Donatediam(const InPutStr: string);
  220. procedure RequestGuildWar(const TargGuildStr: string);
  221. procedure GiveBindItem(const ItemName: string; ItemNum : Integer);
  222. function GiveTimeOutItem(const itemName: string; endTime: TDateTime; iNum: Integer; bBind: Boolean): Boolean;
  223. procedure ReqOpenStorage(const InPutStr: string);
  224. procedure GroupFlyToDynRoom(roomName: string; roomIdx: Integer);
  225. procedure GroupFlyToDynRoomInRange(roomName: string; roomIdx, x, y, iRange: Integer);
  226. procedure GroupCallOut(npc: TObject; procName, param: string; deltTime: Integer);
  227. function GroupSetV(const nTaskNo, nFieldNo, nValue: integer): Boolean;
  228. procedure FlyToObserverMap;
  229. function GetLeiTaiState: Integer;
  230. function DoSendPlayerToLeitai: Integer;
  231. function GetWarResult: Integer;
  232. function GetMyLeiTaiFlag: Integer;
  233. procedure PsConsumeYb(const NeedYb : integer);
  234. procedure ReqBuildDiamond(const InPutStr: string);
  235. procedure IncNickLinFu(value: integer);
  236. procedure DecNickLinFu(value: integer);
  237. function GetHeroSkillStr: string;
  238. function MyHeroState(HeroType : Integer): Integer;
  239. procedure AddTaskToUIList(const id, ShowUIFlag: Integer);
  240. procedure UpdateTaskDetail(const id, ShowUIFlag: Integer);
  241. procedure UpdateTaskProgress(const id, ShowUIFlag: Integer);
  242. procedure DeleteTaskFromUIList(const id, ShowUIFlag: Integer);
  243. procedure DoRelive(const delayTime, hp : Integer);
  244. procedure LeftTime(const MsgStr : string; iLine, iSec : Integer);
  245. procedure AutoGotoMap(const mapName: string; x, y: Integer);
  246. function AddSkillExp(const name: string; const exp: Integer): Boolean;
  247. function AddHeroSkillExp(const name: string; const exp: Integer): Boolean;
  248. function UpgradeHeroSkillLv(const name: string): Boolean;
  249. function NewBieGiftConsume: Boolean;
  250. function GetLimitLinfu: Integer;
  251. function ShowLingfu3: Integer;
  252. function DecGloryPoint(vsId, nPrize, nNum: Integer; bAddPoint: Boolean; const desc: string): Boolean;
  253. function AddGloryPoint(nNum: Integer): Boolean;
  254. procedure AddLogRec(const Cmd: word; const ItemName: string; const ItemId: Cardinal; const ItemNum: integer; const Desc: string);
  255. function PsYBConsum(npc: TCreature; const callbackProc: string; vsId, nPrice, nNum: Integer): Boolean;
  256. function PsYBConsumEx(exeTag: Byte; const callbackProc, DescName: string; vsId, nPrice, nNum: Integer): Boolean;
  257. procedure AddDbLinfuTime(secTime: Cardinal);
  258. function BoInDbLinfu: Boolean;
  259. function ChkIfCanAddUSExp: Integer;
  260. function AddUSExp(const lfNum, powerVal, skillExp: Integer): Integer;
  261. function MakeSlave(const SlaveName: string; const MagicLv, nCount: Integer; RoyaltySec: Cardinal; const BoFromHero: Boolean; hpAfterSlave: Integer): TCreature;
  262. function CheckSkill(skillId: Integer): Integer;
  263. function CheckHeroSkill(skillId: Integer): Integer;
  264. procedure GiveConfigPrize(const PrizeIdx: integer; const InfoStr: string; TempTransferFlag : Boolean);
  265. function GiveHeroExp(exp: Cardinal; bAddBall: Boolean): Boolean;
  266. function GiveHeroSuperExp(exp: Cardinal; bAddBall: Boolean): Boolean;
  267. function GiveHeroSuperExpLoop(exp: Cardinal; bAddBall: Boolean; const loopCnt: Integer): Boolean;
  268. function GiveHeroForceExp(exp: Cardinal; bAddBall: Boolean): Boolean;
  269. function GiveItemWithDura(const itemName:string; ItemNum:Integer; ItemDura:Word): Boolean;
  270. procedure GetAwardItem(const ActOrder: string);
  271. function TakeFullDuraItem(const ItemName: string; ItemCount: Integer): Boolean;
  272. function SignIn: Boolean;
  273. function GetSignInActPrize: Integer;
  274. function GetSignInActPrizer(var lucker1, lucker2: string): string;
  275. procedure SignInDayAct;
  276. function GetSignInDayActPrizer(prizeLv: Integer): string;
  277. function GetSignInDayActTag: Integer;
  278. function GetWeaponLucky(boAddBase: Boolean; bHero: Boolean): Integer;
  279. function SetWeaponLucky(val: Integer; bHero: Boolean): Boolean;
  280. function GetNecklaceLucky: Integer;
  281. function UpWeaponNoBroken(upType: Byte; bSureSuc: Boolean; bHero: Boolean): Integer;
  282. procedure FinishCombineHeroTrain;
  283. procedure ClearMulExpTime;
  284. function SetAllGroupMemTag(const nNode, nVal: Integer): Boolean;
  285. function AddAllGroupMemTag(const nNode, nVal: Integer): Boolean;
  286. function SetSelfGroupMemTag(const nNode, nVal: Integer): Boolean;
  287. function GetSelfGroupMemTag(const nNode: Integer): Integer;
  288. procedure AddGuildPoint(const nVal: Integer);
  289. procedure ReqPieceUpNewYearPicture(const iMod, iNum, iNeedValue: Integer);
  290. function GroupChkTagV(const nNum, nField, nVal, nTag: Integer): Boolean;
  291. function GroupChkTagS(const nNum, nField, nVal, nTag: Integer): Boolean;
  292. function QueryGloryPointByGoodsNum(const goodsType, goodsNum: Integer): Integer;
  293. function QueryGoodsNumByYBNum(const goodsType, ybNum: Integer): Integer;
  294. function SellGoodsToGetGloryPoint(const goodsType, goodsNum: Integer): Integer;
  295. function ConsumeYBToBuyGoods(const goodsType, consumeYbNum: Integer): Integer;
  296. function GetGoodsCurrentStorage(const goodsType: Integer): Integer;
  297. function AddStoreItem(itemStr: string): Boolean;
  298. function AddAccountStorageCnt(num: Integer): Boolean;
  299. function GetAccountStorageCnt: Integer;
  300. procedure GroupFlyInRange(mapName: string; x, y, iRange: Integer);
  301. function SendItemsToOther(const playerName, takeItemName, giveItemName: string; const takeItemNum, giveItemNum, needBagNum: Integer): Integer;
  302. procedure DropItemDownExt(itemName:string;itemNum:Integer);
  303. function QueryTeamMemberLevelInfo(const limitLv: word): Integer;
  304. procedure GroupExecuteProc(npcObj: TObject; procName: string);
  305. function TakeCastleStone(nTakeType:Word): Integer;
  306. function GetCastleStoneOwners(nTeamID:Word;var Status:Word): string;
  307. function GetEquipmentBreakLevel(const nPos:integer;bHero:Boolean): Integer;
  308. function ChgEquipmentBreakLevel(const nPos:integer;Value:Integer;bHero:Boolean;bAdd:Boolean): Integer;
  309. procedure ReqStartTransferArea(const iTransferMode: Word; iZoneId, iGroupId: Word);
  310. procedure ReqAddRemoteTAScore(const wScoreType, wScore: Word);
  311. function QueryTAScore(const wScoreType: Word): Integer;
  312. function DecTAScore(const wScoreType, wDecScore: Word): Boolean;
  313. procedure AddPlayerAbil(abilType, abilVal, lastSec: Word);
  314. procedure AddHeroAbil(abilType, abilVal, lastSec: Word);
  315. procedure SetHeroLevel(level: Word);
  316. function AutoReLive(sMapName:string;x,y:Integer;bMaxHP:Boolean;bMaxMP:Boolean): Boolean;
  317. function GetAroundMonNum(const sMonName: string;x,y,Rang:Integer): Integer;
  318. function FindPlayer(sHumanName:string): Boolean;
  319. function FindPlayerByName(sHumanName:string): TPlayer;
  320. function SetVEx(const nTaskNo, nFieldNo,nValue:Integer;sHumanName:string): Boolean;
  321. function GetVEx(const nTaskNo, nFieldNo: Integer;sHumanName: string): Integer;
  322. function GiveItemsToOther(const npc:TCreature;const TargName,ItemName:string;const ItemNum,nPrice:Integer;bUseGp:Boolean): Integer;
  323. function GetPlayerGender(const sHumanName: string): Integer;
  324. function GetSpouse: TPlayer;
  325. function GetSkillLevelExt(const SkillName:string;bHero:Boolean): Integer;
  326. function UpdateEverydayActOrder(const iActNo, iFieldNo: Integer;const sName: string; const iScore: Integer): Integer;
  327. function QueryAllVoteTopTen: string;
  328. procedure ShowCurrentBless(const lv: Integer; const info1, info2, info3: string);
  329. function ChgTenYearImpress(value:Integer): Boolean;
  330. function GetCastleOrdDesc: String;
  331. function GetCastleGift(Npc:TCreature;iOrd:Integer): Integer;
  332. procedure CreateCampAnimal(const monName: string; const campIdx, MonX, MonY, MonNum, Range, targX, targY: Integer);
  333. procedure DominaterCall;
  334. function VIPCall(const s:string;isCall:Boolean): Boolean;
  335. procedure CreateGuildHero(const heroName, mapName: string; initX, initY, targX, targY, Num: Integer);
  336. procedure SetGuildHeroTargXY(const targX, targY: Integer);
  337. function CreateProtectHero(const heroName: string): Boolean;
  338. function GetMyGuildHeroNum: Integer;
  339. procedure AddMyGuildResource(const num: Integer);
  340. function DecMyGuildResource(const num, castleType: Integer): Boolean;
  341. function CurMyGuildResource: Integer;
  342. function MyGuildDreamCastCost: Integer;
  343. procedure SetGuildParam(const pType, pNum: Integer);
  344. function GetGuildParam(Const pType: Integer): Integer;
  345. procedure InputDialog(MsgStr: string; DlgType, InputType: Integer);
  346. procedure SetPlayerLevel(level: Word);
  347. function PreSentItem(const TargName,ItemName:string;ItemNum:Integer;sex:Byte;bReUsed:Boolean;bBind:Boolean): Integer;
  348. function GiveHumLevelBuffer(bufType, initLv, coldTimeSec: Integer; bHero: Boolean): Integer;
  349. function OpenEquipmentMascotToMax(const ALevel: Integer): Boolean;
  350. function IsInlayRabbitMascot(AItemName: String): Boolean;
  351. function GetEquipmentMascotLevel: Integer;
  352. function GetEquipmentMascotLevelHero: Integer;
  353. function UnShutupSelf: Integer;
  354. function OpenEquipmentMascotToMaxHero(const ALevel: Integer): Boolean;
  355. function IsInlayRabbitMascotHero(AItemName: String): Boolean;
  356. procedure setMyGuildTag(idx, val: Integer);
  357. function getMyGuildTag(idx: integer): Integer;
  358. procedure ClientSellerCancelYBDeal;
  359. procedure QueryTaskDispatch;
  360. procedure DoScriptHpMpRecover(const nHp, nMp, nHeroHp, nHeroMp: Integer);
  361. procedure SetVipTag;
  362. procedure TryOpenZillion(iType: Integer);
  363. procedure CreateMon(const MapName: string; X, Y, Ranger: Integer; MonName: string; MonNum: Integer);
  364. function GetObPoint: integer;
  365. procedure DeleteObPoint;
  366. procedure AddGuanMoPoint(gmPoint: Integer);
  367. function IsGroupMember(const chrName: String): Boolean;
  368. function RepairBodyEquip(EquipPos: Byte): Boolean;
  369. function AddPointToMarkStoneCharm(const point: Cardinal; const isMaster: Boolean): Boolean;
  370. function GetTrendV(const fieldName:string): Integer;
  371. procedure DecJiaYouPoint(point: Integer);
  372. function OpenStorage(storageType: Integer): Integer;
  373. procedure PlayerEnterXinfaMap(enterType: Byte; mapLevel: Integer);
  374. function DeleteSkill(const SkillName: string): Boolean;
  375. function LearnMagic(const magName: string): Boolean;
  376. procedure LearnLNJN(const iType:Integer);
  377. procedure UpLevelLNJN(const iType: Integer);
  378. procedure DelBagItemOfAll;
  379. procedure HeroLearnLNJN(const iType:Integer);
  380. procedure HeroUpLevelLNJN(const iType: Integer);
  381. function ExchangeEquip_SameIden(SourceEquip, DestEquip: string; boBind : Boolean): Boolean;
  382. procedure OpenMilRank;
  383. procedure StartPaodian(DuraSec:integer);
  384. procedure BeginTransLog(Logtype:integer);
  385. procedure EndTransLog;
  386. function GetLianTiLv: Integer;
  387. function GetQiangTiLv: Integer;
  388. function GetTiPoLv: Integer;
  389. function GetQiangTiPhase: Integer;
  390. function GetTiPoPhase: Integer;
  391. function GetLianTiLv_hero: Integer;
  392. function GetQiangTiLv_hero: Integer;
  393. function GetTiPoLv_hero: Integer;
  394. function GetQiangTiPhase_hero: Integer;
  395. function GetTiPoPhase_hero: Integer;
  396. function LearnSkillByScript(skillName: string; boHero: Boolean; initLevel: Integer): Boolean;
  397. function UpgradeSkillByScript(skillName: string; boHero: Boolean): Boolean;
  398. function GetSkillLevelByScript(skillName: string; boHero: Boolean): Integer;
  399. procedure FlyToWeSpot;
  400. function AddPlayerDailyCount(TaskID, Count: Integer): Boolean;
  401. function SubmitLegendBook: Boolean;
  402. function GetWWSQPassNum: Integer;
  403. function JoinMirMatch: Boolean;
  404. function GetMirMatchPrize: Boolean;
  405. function GetPneumaTotalLevel: Word;
  406. function ExpandStorageSpace(AddedCount: Integer): Integer;
  407. function GetStorageSpaceCount: Integer;
  408. procedure HelperDialog(const msg: string);
  409. procedure NewFullMailEx(const ATitle,AContext: string; AMailType: Integer; AMonyCount: Integer;AMonyType: Integer;  const AItemInfo: string; ACreateDateTime: string);
  410. function CreateSelfCorps(const CorpsName: String): Integer;
  411. function CreateSelfGild(const GildName: String): Integer;
  412. function GetCorpsName: string;
  413. function GetGildName: string;
  414. function GetVitalityValue(ValueIdx : Integer): Integer;
  415. function GetVExpToBeConverted: Cardinal;
  416. procedure SetVExpToBeConverted(Value : Cardinal);
  417. function IncVExpToBeConverted(Value : Cardinal): Boolean;
  418. function DecVExpToBeConverted(Value : Cardinal): Boolean;
  419. function IncActivePoint(const Value : Integer): Integer;
  420. function DecActivePoint(const Value : Integer): Integer;
  421. function GetActivePoint: Integer;
  422. function GetTmpActivePoint: Integer;
  423. function CanEnterActiveMap(const MapStr : string): Boolean;
  424. procedure NotifyClientCommitItem(AResult: Integer; const AMsg: string);
  425. function ActiveAuthen(AuthenLv : Integer; AuthenOrder : Integer): Integer;
  426. function ActiveDelAuthen(AuthenLv : Integer; AuthenOrder : Integer): Integer;
  427. function CheckAuthen(AuthenLv : Integer; AuthenOrder : Integer): Boolean;
  428. function HelpOtherAuthen: Integer;
  429. function AuthByHelped(AuthenLv : Integer; AuthenOrder : Integer): Integer;
  430. function TakeByClientID(const AClientItemID: Integer): Boolean;
  431. function SysGiveGift(const ItemStr: string;Num: integer;BoBind: Boolean): Boolean;
  432. function GetCreateTime: Double;
  433. procedure SystemMsg(const AType: Char; const AMsg: string);
  434. function learnLivingSkill(Id : Integer): Integer;
  435. procedure SendLivingSkillStatus;
  436. function AddToBuyGoodsLogByScript(const GoodsName: string; const GoodsIdx, GoodsWantNum, TotalPrice: Integer): Integer;
  437. function HumanPush(const Content: string; const OpenActType: Integer): Integer;
  438. function GetMyTaskState(const TaskID: Integer): Integer;
  439. function GetMyTaskDetail(const TaskID, ShowUIFlag: Integer): string;
  440. procedure TaskDialog(const TaskID: Integer; const Msg: string);
  441. procedure QueryAwardCode(const CodeStr: string);
  442. procedure SetAwardCodeActiveParam(const CodeStr: string; const ActiveParam: Integer);
  443. procedure ScriptRequestAddYBNum(const AddNum: Integer);
  444. procedure ScriptRequestSubYBNum(const SubNum: Integer);
  445. 四、特殊变量
  446. FRepDoorGold: Integer;
  447. FRepWallGold: Integer;
  448. FHireGuardGold: Integer;
  449. FHireArcherGold: Integer;
  450. FInputStr: string;
  451. FInputOK: Boolean;
  452. FInputButton: Word;
  453. FMy_X: Integer;
  454. FMy_Y: Integer;
  455. property RepDoorGold: Integer read FRepDoorGold write FRepDoorGold;
  456. property RepWallGold: Integer read FRepWallGold write FRepWallGold;
  457. property HireGuardGold: Integer read FHireGuardGold write FHireGuardGold;
  458. property HireArcherGold: Integer read FHireArcherGold write FHireArcherGold;
  459. property InputStr: string read FInputStr;
  460. property InputOK: Boolean read FInputOK;
  461. property InputButton: Word read FInputButton;
  462. property My_X: Integer read FMy_X;
  463. property My_Y: Integer read FMy_Y;
  464. procedure NPCSay(const MsgStr: string);
  465. procedure CreateMon(const MapName : string; X, Y, Ranger : Integer; MonName : string; MonNum : Integer);
  466. procedure CreateFamePlayerMon(const MapName: string; X, Y: Integer; MonName: string; iRank, MonNum: Integer);
  467. procedure ClearMon(const MapName : string);
  468. procedure ClearMonEx(const MapName: string;bAll:Boolean);
  469. function CheckCurrMapMon: Integer;
  470. function CheckMapMonByName(const sMapName, sMonName: string): Integer;
  471. function CheckCurrMapHum: Integer;
  472. procedure FillGoods(const GoodName : string; Num, Interval : Integer);
  473. procedure AddStdMode(nMode: Word);
  474. procedure Click_Buy(Clicker: TPlayer);
  475. procedure Click_Sell(Clicker: TPlayer);
  476. procedure Click_Repair(Clicker: TPlayer);
  477. procedure Click_Open_Mosaic_Hole(Clicker: TPlayer);
  478. procedure Click_Open_Duihuan_Contri(Clicker: TPlayer);
  479. procedure Click_Open_MyOffiRankUI(Clicker: TPlayer);
  480. procedure Click_Open_AttachAbilUI(Clicker: TPlayer);
  481. procedure Click_Open_MirTianTiOrder(Clicker: TPlayer);
  482. procedure Click_RepairEx(Clicker: TPlayer;RepairMode:Word);
  483. procedure Click_SRepair(Clicker: TPlayer);
  484. procedure Click_Storage(Clicker: TPlayer);
  485. procedure Click_GetBack(Clicker: TPlayer);
  486. procedure Click_Acc_Storage(Clicker: TPlayer);
  487. procedure Click_Acc_GetBack(Clicker: TPlayer);
  488. procedure Click_EQP_Operate(Clicker:TPlayer;OpCode:word);
  489. procedure Click_GoldChgBar(Clicker: TPlayer);
  490. procedure Click_BartoBrick(Clicker: TPlayer);
  491. procedure Click_BricktoBar(Clicker: TPlayer);
  492. procedure Click_BartoGold(Clicker: TPlayer);
  493. procedure Click_Makedrug(Clicker: TPlayer);
  494. procedure NpcNotice(MsgStr: string);
  495. procedure NpcSideNotice(const MsgStr: string);
  496. procedure NpcMapNotice(const MsgStr: string; const iColor: Integer);
  497. function GetCastleTotalGold: Integer;
  498. function GetCastleTodayIncome: Integer;
  499. function GetCastleDoorState: string;
  500. procedure Click_TakeOutGold(Hum: TPlayer; const GoldNumStr: string);
  501. procedure Click_SaveGold(Hum: TPlayer; const GoldNumStr: string);
  502. procedure Click_RepairDoor(Hum: TPlayer);
  503. procedure Click_RepairWall(Hum: TPlayer; const nPos: Integer);
  504. procedure Click_HireGuard(Hum: TPlayer; nPos: Integer);
  505. procedure Click_HireArcher(Hum: TPlayer; nPos: Integer);
  506. procedure OpenCastleDoor(bOpen : Boolean);
  507. procedure InputDialog(Hum: TPlayer; MsgStr : string; DlgType, InputType : Integer);
  508. function ReqBecomeCeleb(Hum: TPlayer): Integer;
  509. function GetCelebName: String;
  510. function GetCelebLv: Integer;
  511. procedure ChgCelebColor(ColIdx : Integer);
  512. procedure ReqBecomeCeleb(Hum: TPlayer);
  513. function ReqCastleOwnerNpc(Hum : TPlayer): Integer;
  514. function StorageAllBagItems(Sender: TPlayer): string;
  515. function ClickUpWeaponNow(Hum: TPlayer): Integer;
  516. function ClickUpWeaponNoBreak(Hum: TPlayer): Integer;
  517. function ClickGetBackUpWeapon(Clicker: TPlayer): Integer;
  518. procedure AddNpcProp(npcProp : Integer);
  519. function ChkStrInFile(const sFileName, sSearchStr : string): Boolean;
  520. function AddStrToFile(const sFileName, sAddStr : string): Boolean;
  521. function DelStrFromFile(const sFileName, sDelStr : string): Boolean;
  522. function GetAroundMonNum(const sMonName : string): Integer;
  523. procedure SetMonTargetXY(const x, y : Integer);
  524. procedure NpcRecallPlayers(const sSrcMap : string; num : Integer);
  525. procedure PlayDice(Player : TPlayer; iDiceNum : Integer; sFunc : string);
  526. procedure ClickUpgradeJewels(Player: TPlayer; const nPos :  Integer);
  527. procedure ClientAskYBDuanZao(Player: TPlayer);
  528. procedure ClientQuestGetDiam(Player: TPlayer; Num: integer);
  529. procedure RefreshCredit(Player: TPlayer);
  530. procedure ClientReqGetBackLostItem(Player: TPlayer; const LostType: integer);
  531. procedure ReqItemByGoldID(Player: TPlayer);
  532. procedure ReqItemByGoldAct(Player: TPlayer);
  533. procedure ReqItemByPlatina(Player: TPlayer);
  534. procedure ClientQueryLastDealMsg(Player: TPlayer);
  535. procedure ClientQueryYbDealItem(Player: TPlayer; flag : Boolean);
  536. procedure ClientAskOpenYB(Player: TPlayer);
  537. procedure ReqGetFirstUsedGift(Player: TPlayer);
  538. procedure ClientYBbuyLF(Player: TPlayer; const Num: integer);
  539. procedure BuyWineFromNpc(Player: TPlayer);
  540. function UseGuildPoint(Player: TPlayer): Integer;
  541. function GetSomeGuildPoint(Player: TPlayer): Integer;
  542. function ChangeGPSwitch(Player: TPlayer): Integer;
  543. procedure GiveWine(Player: TPlayer; const sName: string; iDrinkVal, iQuality: integer);
  544. function MapName: string;
  545. procedure RequestBaishi(Hum: TPlayer; const InPutStr: string);
  546. procedure SendKaiChuList(Hum: TPlayer);
  547. procedure NpcKickOutStu(Hum: TPlayer; const stuNo: Integer);
  548. procedure RequestMarry(Hum: TPlayer; const InPutStr: string);
  549. procedure ClickComposeDress(Player: TPlayer; const ProcStr: string);
  550. function GetCastleGuildName: string;
  551. function GetCastleLoadName: string;
  552. procedure GiveConfigPrize(Player: TPlayer; const PrizeIdx: integer; const InfoStr: string);
  553. procedure UpgradeSelfMagicShield(Player: TPlayer);
  554. procedure UpgradeHeroMagicShield(Player: TPlayer);
  555. function CheckMarry(Player: TPlayer): Integer;
  556. procedure ReqPopGift(Player: TPlayer);
  557. procedure EngageArcher(Hum: TPlayer; Idx: integer);
  558. function IsExistArcher(Hum: TPlayer; Idx: integer): Boolean;
  559. function GetMoveChance(Hum: TPlayer; Idx: integer): Boolean;
  560. function GetEngageChance(Hum: TPlayer): Boolean;
  561. procedure SetRebate(nRebate : Word);
  562. procedure EnterRouteWayByLF(Hum: TPlayer; BoClientClick: Boolean);
  563. procedure EnterRouteWayByLFEx(Hum: TPlayer; BoClientClick: Boolean;bFree:Boolean);
  564. procedure EnterGuan(Hum: TPlayer);
  565. procedure EnterNewGuan(Hum: TPlayer);
  566. procedure ChkMonAndItem(Hum: TPlayer);
  567. procedure WantWarMon(Hum: TPlayer);
  568. procedure GetSkyPrize(Hum: TPlayer);
  569. procedure EnterMyStery(Hum: TPlayer);
  570. procedure ClientGetPrize(Hum: TPlayer);
  571. procedure EnterNext(Hum: TPlayer; BoMyStery: Boolean);
  572. procedure EnterNext2(Hum: TPlayer);
  573. procedure OpenActionBox(Hum: TPlayer);
  574. procedure ShowBook(Player: TPlayer; i, j: Integer; s: string);
  575. procedure CreateDynRoomMon(const sRoomName: string; idx, X, Y, Ranger: Integer; MonName: string; MonNum: Integer);
  576. function GetAIdleDynRoomIndex(roomName: string): Integer;
  577. function GetAIdleDynRoomIndexEx(roomName: string;owner:TPlayer): Integer;
  578. procedure UpHelmet(Hum: TPlayer);
  579. procedure FoundryList(Clicker: TPlayer);
  580. procedure MakeItemUseDiam(Hum: TPlayer);
  581. procedure DiaPeif(Hum: TPlayer; const nCmd: integer);
  582. function NewYearOrderPresent: string;
  583. function NewYearOrderAccept: string;
  584. function CurrentNewYearOrderPresent: string;
  585. function CurrentNewYearOrderAccept: string;
  586. function GetCurrentNewYearOrder(Hum: TPlayer): string;
  587. function GetLastNewYearOrder(Hum: TPlayer): string;
  588. function NewYearGetMyGift(Hum: TPlayer): Integer;
  589. function SubmitBallQuest(Player: TPlayer): Integer;
  590. function CheckCastleWarDate: string;
  591. function GetListOfWar: string;
  592. function GetGuildWarGold: Integer;
  593. procedure RndGetMedal(Hum: TPlayer; const ProcStr: string);
  594. procedure SpeGetMedalByRy(Hum: TPlayer; const ProcStr: string);
  595. procedure SpeGetMedalBySW(Hum: TPlayer; const ProcStr: string);
  596. procedure UpMedalAbil(Hum: TPlayer);
  597. procedure ReqUseTimeBuyLF(Hum: TPlayer; const Num: integer);
  598. procedure UpFeeUserAct(Hum: TPlayer);
  599. procedure OpenNeedKeyBox(Hum: TPlayer);
  600. procedure OpenNeedKeyBox2(Hum: TPlayer);
  601. procedure OpenLuckBox(Hum: TPlayer);
  602. procedure OpenLuckBox2(Hum: TPlayer);
  603. procedure UseNick(Hum: TPlayer; Usetype: integer);
  604. procedure NPCDropItem(ItemName: string; nRanger, ItemNum: integer);
  605. procedure NPCDropItemToAllMapRnd(ItemName: string; ItemNum: integer);
  606. procedure BuyLfBag(Sender: TPlayer);
  607. function UpdateEverydayActOrder(const iActNo, iFieldNo: Integer; const sName: string; const iScore: Integer): Integer;
  608. function GetCurrentEAPeriod(const iActNo, iFieldNo: Integer): Integer;
  609. function GetCurrentEAIdxByName(const iActNo, iFieldNo: Integer; const sName: string): Integer;
  610. function GetCurrentEANameByIdx(const iActNo, iFieldNo, idx: Integer): string;
  611. function GetCurrentEAScoreByIdx(const iActNo, iFieldNo, idx: Integer): Integer;
  612. function GetLastEAIdxByName(const iActNo, iFieldNo: Integer; const sName: string): Integer;
  613. function GetLastEANameByIdx(const iActNo, iFieldNo, idx: Integer): string;
  614. function GetLastEAScoreByIdx(const iActNo, iFieldNo, idx: Integer): Integer;
  615. function GetEAOrderInfo(const iActNo,iFieldNo,Page,TotalPage,PrePage:Word;isCurrent:Boolean;sProcName:string): string;
  616. function EAOrderIsStart(const iActNo,iFieldNo:Integer): Boolean;
  617. procedure GiveConfigPrizeTemp(Player: TPlayer; const PrizeIdx: integer; const InfoStr: string);
  618. procedure SetWineTreat(wtType: Byte; boDesk: Boolean);
  619. function GetTreatWine(Hum: TPlayer): Integer;
  620. procedure ResetHeroExpFealty(player: TPlayer);
  621. function HeroRename(player: TPlayer; const oldName, newName: string): Integer;
  622. function AddPlayerBodyLuck(player: TPlayer; const addPoint: Integer): Integer;
  623. procedure TryEnterSuperSky(player: TPlayer);
  624. function GetRandItem(idx: Integer): string;
  625. function GetRandItemEx(curTimeTag: Cardinal; idx: Integer): string;
  626. procedure MoveAllHumInMap(const desMap: string; x, y: Word);
  627. procedure MoveAllHumInMapByLevel(const desMap: string; const x, y: Word; const humLv, humForceLv, humSuperForceLv: Integer; const opType: Integer);
  628. procedure RegDelayProc(const procName: string; delaySec: Integer);
  629. procedure CreateMapEvent(const eventType, lineNo, columnNo, lastSecond, startDamage, intervalSecond, incDamage: Integer);
  630. procedure RemoveMapEvent(const eventType, lineNo, columnNo: Integer);
  631. procedure Click_Vote(Clicker:TPlayer;VoteMode:Word);
  632. procedure ComposeItem(Player:TCreature;iMode:Integer;NeedItemNum:Integer);
  633. procedure OpenDialogsWindows(Player:TCreature;WindowsID,SubID:Integer);
  634. procedure LoadPlayerStatuary(job, gender: Byte);
  635. procedure AppearanceTransform(objCret: TCreature);
  636. procedure UpdateFameNpc(const iRank: Integer);
  637. function GetFamePlayerNameByRank(const iRank: Integer): string;
  638. procedure DoHitAction;
  639. procedure DoHideAction;
  640. procedure DoShowAction;
  641. procedure DoFlyAction(const desMapName: string; var desX, desY: Integer);
  642. procedure DoHideNpcEx(const sMapName, sNpcName: string);
  643. procedure DoShowNpcEx(const sMapName, sNpcName: string);
  644. procedure SendRollMsgInCurrentMap(const sMsgStr: string; const iType: Integer);
  645. function GetNormalCastleFlagOwner(const flagName: string): string;
  646. function GetNormalCastleScoreRslt(page: Integer): string;
  647. function GetNormalCastleMatchTakeInfo: string;
  648. function GetNormalCastleTakeInfo(page: Integer): string;
  649. procedure PlayRepairSwordEffect(const playTime: Integer);
  650. function GetRecycleItemFeeName(stuffIdx: Integer): string;
  651. function GetFreeRetrieveList(Listid:Integer): string;
  652. procedure ClickOpenFreeRetrieve(Clicker: TPlayer);
  653. procedure SetPaoDianPrizeAndperiod(Prize:string;PeriodSec:Integer);
  654. procedure SetMapParam(param:string);
  655. procedure YBDealDialogShowMode(APlayer: TPlayer; BoFirst: Boolean);
  656. function MaxStrengthenEquipLv(APlayer: TPlayer): Integer;
  657. function GivePositiveVValue(const Value : Integer; Order : Integer; APlayer : TPlayer): Integer;
  658. function ConvertVExp(APlayer : TPlayer; VValue : Integer; VTypeIdx : Integer): Cardinal;
  659. procedure AddPlayerHonorValue(const Value: Integer);
  660. procedure SubPlayerHonorValue(const Value: Integer);
  661. function GetPlayerHonorValue: Integer;
  662. procedure NotifyClientUPdBagItem(APlayer : TPlayer; Item : TBaseItem);
  663. procedure NewFullMailEx(const ARecvName, ATitle,AContext: string; AMailType: Integer;);
  664. procedure NotifyClientOpenUpdateClothes(APlayer: TPlayer);
  665. procedure Click_CommitItem(Clicker: TPlayer; Series: Word; HintInfo: string);
  666. function GetComingVersion(idx:Integer): string;
  667. function GetValidStr(Str: string; var Dest: string; const divier: Char): string;
  668. procedure DebugOut(const s: string);
  669. procedure ServerSay(const MsgStr : string; nColor : integer);
  670. function CheckOtherMapMon(const MapName: string): Integer;
  671. function CheckOtherMapHum(const MapName: string): Integer;
  672. function GetNow: Double;
  673. function GetYear: Word;
  674. function GetMonth: Word;
  675. function GetDay: Word;
  676. function GetHour: Word;
  677. function GetMin: Word;
  678. function MirStrToDateTime(const str: string): Double;
  679. function MirDateTimeToStr(const FormatStr: string; date: Double): string;
  680. function GetDayOfWeek: Word;
  681. function minusDataTime(dt1, dt2: Double): Integer;
  682. function SecondsBetween(dt1, dt2: Double): Integer;
  683. procedure PsDecodeDate(const dt: Double; var Year, Month, Day: Word);
  684. procedure PsDecodeTime(const dt: Double; var Hour, Min, Sec, MSec: Word);
  685. function AddDateTimeWithSec(const dtNow: Double; ASec: Integer): Double;
  686. function ConvertDateTimeToDB(dt : Double): Integer;
  687. function ConvertDBToDateTime(dt : Integer): Double;
  688. function GetDateNum(datetime : Double): Integer;
  689. function GetMapCanWalkXY(MapName : string;var x:Integer; var y : Integer;BoOver: Boolean; BoForce: Boolean): Boolean;
  690. function GetG(const paramNo, index : Integer): Integer;
  691. function SetG(const paramNo, index, value : Integer): Boolean;
  692. function PsPower(const base, exponent: Double): Double;
  693. procedure RollMsg(const MsgStr: string);
  694. procedure RollMsgEx(const MsgStr: string; const iType: Word);
  695. function SendYBShopConfig(const NeedLoadGoodsNames: string): Boolean;
  696. procedure SetYBShopRefreshTime(const str: string);
  697. function GetDynRoomHumNum(const roomName: string; roomIdx: Integer): Integer;
  698. function GetDynRoomCnt(const roomName: string): Integer;
  699. function PsHaveFreeDynRoom(const roomName: string): Boolean;
  700. procedure MakeCattleCrazy;
  701. function GetAdvPlayerNum: Integer;
  702. function PsIsDynRoomValid(roomName: string; roomIdx: Integer): Boolean;
  703. procedure KickAllHumToMap(srcMap, desMap: string; x,y: Word);
  704. function GetCurrentEANameByIdx(const iActNo, iFieldNo, idx: Integer): string;
  705. function UpdateEverydayActOrder(const iActNo, iFieldNo: Integer;const sName: string; const iScore: Integer): Integer;
  706. function GetEAOrderInfo(const iActNo,iFieldNo,Page,TotalPage,PrePage:Word;isCurrent:Boolean;sProcName:string): string;
  707. function GetScoreByName(const iActNo,iFieldNo:Integer;const sHumanName:string;isCurrent: Boolean): Integer;
  708. function EAOrderIsStart(const iActNo,iFieldNo:Integer): Boolean;
  709. procedure PlayerCry(const chrName: string; iType: Word; strMsg: string);
  710. procedure PlayerGive(const chrName: string; const ItemName: string; ItemCount: Integer);
  711. function ReadIniSectionStr(const sFileName, sSection, sIdent: string): string;
  712. function WriteIniSectionStr(const sFileName, sSection, sIdent, sValue: string): Boolean;
  713. function PsCeil(const X: Extended): Integer;
  714. procedure InitTaskDispatchInfo(cmpCost, acceptCnt, dispatchCnt, bronzeCost, silverCost, goldCost: Integer);
  715. function GetOpenGameTime: Double;
  716. function G_Version: string;
  717. function BroadcastPush(const Content: string; const OpenActType: Word): Integer;
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